31 lines
903 B
C++
31 lines
903 B
C++
export module bedrock.numbers;
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namespace br {
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export using usize = decltype(sizeof 0);
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export using isize = decltype(static_cast<usize*>(nullptr) - static_cast<usize*>(nullptr));
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export using uint8 = unsigned char;
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static_assert(sizeof(uint8) == 1);
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export using uint16 = unsigned short;
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static_assert(sizeof(uint16) == 2);
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export using uint32 = unsigned int;
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static_assert(sizeof(uint32) == 4);
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export using uint64 = unsigned long;
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static_assert(sizeof(uint64) == 8);
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export using int8 = signed char;
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static_assert(sizeof(int8) == 1);
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export using int16 = signed short;
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static_assert(sizeof(int16) == 2);
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export using int32 = signed int;
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static_assert(sizeof(int32) == 4);
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export using int64 = signed long;
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static_assert(sizeof(int64) == 8);
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export using float32 = float;
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static_assert(sizeof(float32) == 4);
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export using float64 = double;
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static_assert(sizeof(float64) == 8);
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} // namespace br
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