bedrock/README.md
2025-06-07 14:17:56 -06:00

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Bedrock: A Modern C++ Stdlib Alternative

The C++ stdlib sacrifices readability and ease of use for flexibility and performance. Bedrock takes a different approach: it stresses ease of use and minimalistic abstractions for common use cases, resulting in code that is easier to read, understand, and test.

Explicit goals for Bedrock are:

  1. No implicit copies: move semantics are given first-party support in Bedrock, and copies should never be done implicitly except for extremely simple structures where the performance cost is minimal.
  2. Easy to understand semantics: concepts are heavily used throughout Bedrock to enforce high-level semantics, such as "Moveable", "Iterable", etc., and those concepts encompass all related behavior and best practices (e.g. "Movable" implies both move-constructable and move-assignable).
  3. Modern data structures & abstractions: includes optional types, result types, and a robust iterator library.
  4. Everything is a buffer or view: C++ is all about giving developers low-level access to memory, and Bedrock doesn't try to hide the fact that all data structures represent some kind of memory view or buffer.

Bedrock is currently in a HIGHLY experimental state and is being built by someone with limited C++ and stdlib experience, so USE AT YOUR OWN RISK! Changes in the 0.x version range can and WILL break existing code.